Art of illusion 3ds max4/17/2023 ![]() In 3D space, optical illusions usually refer to our ability to perceive perspective views, the understanding of light and shadow as well as our wrongly perceived distance from certain objects. The most common ones are certain 2D configurations that trick the eye, giving a false impression about lengths, inclinations of lines, or tonality of colours. This year the course MySpace was focusing on developing design strategies that challenge the viewer’s understanding of space, comprehending the links between geometry and perception.Īn optical illusion or visual illusion is characterized by visually perceived images that differ from objective reality. ![]() The course was based on a long tradition of similar courses held at the Institute of Architecture and Media, always though exploring a different thematic area. The semester-long course was structured in units of one or 2 weeks duration, conducting a specific sequence of exercises and tutorials, with intermediate submissions during the entire semester. This paper reports on the methods developed during this course and the obtained results. The thematic area of three-dimensional optical illusions offered a very fertile ground for such explorations and generated a great variety of student projects while teaching about projections, shadows, Boolean operations and advanced surface editing. The aim of the course was not to offer a mere software tutorial but to challenge the students to use 3D modeling in new creative ways, challenging the notion of perception, understanding the space and reconstructing spatial uncertainties. Students had some previous experience with CAD software and also with descriptive geometry, and in the aforementioned course they were asked to combine their previous knowledge and use 3D modeling in new ways. The course introduced architecture students to 3D modeling in Rhinoceros software. MySpace was a course about digital representation held at the Institute of Architecture and Media during summer semester 2013. Within the agenda of the course “Digital Methods of Representation” at Graz University of Technology, students were asked to employ their skills in descriptive geometry in new ways. This paper presents research into examples of optical illusion and their digital reconstruction, and an educational process that attempts to understand, analyze, and construct optical illusions and visually ambiguous spaces. All the aforementioned effects have a concrete geometric explanation. In this a game of perception a spectator in either physical or digital space might experience confusion or surprise walking through spaces that look different than what they really are! Nevertheless, the so-called “illusion” always comes down to simple geometric rules. ![]() Based on this propaedia we are now moving a step further, utilizing a new vocabulary of anamorphic effects, optical illusions and anagrams which can result in fascinating spatial experiences. Courses of descriptive geometry traditionally taught with compass and straightedge, are currently enriched with digital media, introducing the ever-growing field of computational geometry. Since 1999 there have been over 40 releases of the software. The user interface of the core software has been translated into 14 languages.Īrt of Illusion 3.0.3 runs on Java Virtual Machine (JVM) versions 6 to 8.The understanding of space through diverse projections and the study of shadow has ordinarily formed part of the curriculum of architectural education. The development of the software was started in 1999 by Peter Eastman. ![]() There are procedurally controlled options available of textures, materials, movements, lights and even some objects. Plugins can add features, like tools and object types to the software or alter the user interface.Īrt of Illusion provides a powerful set of deformation tools allow you to “sculpt” objects in a natural, intuitive way. Scripts are used either to create and edit objects or to modify the behavior of the software. The core software package contains basic modeling, texturing, animation and rendering tools. Art of Illusion is a 3D-graphics software, with a similar intent of use as for example 3DS-Max or Maya of the commercial software packages or Blender or Wings 3D on the freeware side. Art of Illusion is a free, open-source 3D modeling and rendering studio.
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